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Devlog
Castle Wars: Legacy
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Devlog
Interactive Tutorial
March 10, 2025
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proclive
Version update to 0.3.0 with an interactive tutorial and laying the groundwork for campaign/story mode...
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adding restart timer and autoplay against ai
February 27, 2025
by
proclive
Adding autoplay against AI if no players are online or waiting period is longer than a minute with optional restart timer button...
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Achievements
February 19, 2025
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proclive
adding achievements to game in hope of navigating players into certain behavior, like staying in the game for more than one minute :D...
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Decided to go with top list
February 17, 2025
by
proclive
Clicking on a territory will open an info panel with a top list. Territory will also act as a permanent game room so players can fight over it, or if no players are available, you can play against AI...
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Map and territories
February 15, 2025
by
proclive
Devlog: Designing the Map & Territory Mechanics One of the challenges in making my game more engaging is figuring out how to represent player activity across different hosting sites as a dynamic map...
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